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DataGuys.co
App Development

We build apps — and get them live in the stores.

From a native iPhone app to an on-chain Solana game, we design it, build it, and get it approved. Real, shipped apps — with a track record on the App Store, Google Play, and the Solana dApp Store. No off-the-shelf templates, and no price tag until we understand what you’re building.

Where we publish

Approved on every major store

Getting an app past review is a craft of its own. We’ve done it — and we carry the whole submission process so you never have to learn it.

✓ Shipped
Apple App Store
iPhone & iPad
✓ Shipped
Google Play
Android phones & tablets
✓ Shipped
Solana dApp Store
on-chain & Web3
What we make

More than a mobile app

If it runs on a phone, a browser, or a blockchain, we can build it — and connect all three when your idea needs it.

Native mobile apps

Real iOS and Android apps — one project, both platforms — that feel native and pass store review.

Web apps & PWAs

Fast, installable web apps that work everywhere, from a dashboard to a full social platform.

Solana & Web3 apps

Wallet sign-in, on-chain payments, staking and escrow, token gating and full dApps on Solana.

Real-time & live

Live streaming, group chat, voice and video calls, and real-time multiplayer built to scale.

AI features

Chat assistants, image and vision features, and private models running on hardware we own.

The backend, too

Accounts, payments, APIs and everything the app talks to — hosted on our own servers, not rented.

Proof, not promises

Apps we’ve actually shipped

Two of our own, both live right now. Click through and judge them the way their users do.

CrypTok — screenshot
cryptok.me ↗
Social platform · iOS · Android · Web

CrypTok

A full social network for crypto — posts, short video, live streaming, private messaging, in-app token charts and zero-fee tipping — shipped as native iOS and Android apps and a web app, in 15 languages.

  • Native iOS & Android apps — live on the App Store and Google Play
  • Live streaming, group chat, and voice & video calls
  • Built-in wallet with on-chain, zero-fee creator tipping
  • Real-time token charts and trading inside the app
  • A built-in AI assistant, running on our own hardware
MoonRaces — screenshot
moonraces.com ↗
Web3 racing game · Solana

MoonRaces

A real-time multiplayer racing game you play right in the browser — with a Solana twist: connect your wallet, stake $MOONXR, and the winner takes the pot, settled automatically on-chain.

  • Real-time 2–4 player online racing (Unity WebGL)
  • Solana wallet staking, escrow and on-chain settlement
  • Free-to-play and wager modes, cross-device
  • Its own token, live market data and leaderboards
  • Runs on game servers and infrastructure we operate
How it works

From idea to the App Store

A clear path, and we carry the heavy parts — including the store review nobody warns you about.

Step 1

Scope & quote

Tell us what you want to build. We turn it into a clear plan and a fixed quote — no vague hourly meter.

Step 2

Design

We design the screens and flows so you can see and feel the app before a line of code is written.

Step 3

Build

We build the app, the backend, and everything it connects to — and keep you in the loop the whole way.

Step 4

Store submission

We package it, submit it, and handle Apple, Google and Solana’s review back-and-forth — the part that trips most people up.

Step 5

Launch & maintain

We ship it, keep it updated with new features and store re-submissions, and run it on infrastructure we own.

Pricing

What an app actually costs

No app can honestly be priced before it’s scoped, so the real number comes after we map yours out. But you deserve to know the neighborhood before you pick up the phone — here is where these land.

A focused app
$8,000 – $15,000

One job, done well — a booking tool, a field app for your crew, a customer portal.

A full product
$25,000 – $60,000

Accounts, payments, notifications and an admin back office — a business that lives in an app.

After launch
$500/month

New features, fixes, and the store re-submissions that come with every update.

Ranges, not quotes — what yours costs depends on what it does. Tell us what you’re picturing and we’ll map it out and send back a clear, fixed quote, free. When it’s built, the app and all of its code are yours.

FAQ

App questions, answered

How much does an app cost?+
It depends on what it does, and no honest shop can quote an app that doesn’t exist yet — but you should still know the neighborhood. A focused app that does one job well typically runs $8,000 – $15,000; a full product with accounts, payments and an admin back office runs $25,000 – $60,000. Keeping it updated after launch starts at $500/month. Tell us your idea and we’ll scope it and send back a clear, fixed quote, free — and you own the finished app and all of its code outright.
Can you actually get it approved on the App Store?+
Yes. We’ve shipped real apps to the Apple App Store, Google Play and the Solana dApp Store, and we handle the entire submission and review process for you — the developer accounts, the metadata, the privacy and compliance answers, and every round of feedback the stores send back. Getting approved is its own skill, and it’s one we’ve earned.
iOS and Android — do I need two separate apps?+
No. We build for both platforms from a single project, so your app ships to iPhone and Android together and stays in sync as it grows. Approval is the part that isn’t shared: the Apple App Store, Google Play and the Solana dApp Store each review submissions against their own rules, and each has its own developer account, metadata, privacy disclosures and payment requirements to satisfy. We prepare a build for every store you want to be on and carry each one through its own review.
Do you build crypto and Solana apps?+
Absolutely — it’s one of our specialties. Wallet sign-in, on-chain payments, staking and escrow, token gating, live market data and full dApps. CrypTok and MoonRaces are both live examples.
Do you build the backend, or just the app?+
Both. Accounts, payments, notifications, APIs and everything the app talks to — and we host it all on servers we own and manage, so there’s no third party to chase when something needs attention.
What happens after launch?+
We stick around. New features, fixes, and the store re-submissions that come with every update are all part of the relationship — most apps are just getting started the day they go live.

Have an app idea?

Tell us what you’re picturing — we’ll scope it and send back a clear, fixed quote, free.